Struct inkwell::debug_info::DICompileUnit  
source · pub struct DICompileUnit<'ctx> { /* private fields */ }Expand description
Compilation unit scope for debug info
Implementations§
source§impl<'ctx> DICompileUnit<'ctx>
 
impl<'ctx> DICompileUnit<'ctx>
pub fn get_file(&self) -> DIFile<'ctx>
sourcepub fn as_mut_ptr(&self) -> LLVMMetadataRef
 
pub fn as_mut_ptr(&self) -> LLVMMetadataRef
Acquires the underlying raw pointer belonging to this DICompileUnit type.
Trait Implementations§
source§impl<'ctx> AsDIScope<'ctx> for DICompileUnit<'ctx>
 
impl<'ctx> AsDIScope<'ctx> for DICompileUnit<'ctx>
fn as_debug_info_scope(self) -> DIScope<'ctx>
source§impl<'ctx> Clone for DICompileUnit<'ctx>
 
impl<'ctx> Clone for DICompileUnit<'ctx>
source§fn clone(&self) -> DICompileUnit<'ctx>
 
fn clone(&self) -> DICompileUnit<'ctx>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl<'ctx> Debug for DICompileUnit<'ctx>
 
impl<'ctx> Debug for DICompileUnit<'ctx>
source§impl<'ctx> PartialEq for DICompileUnit<'ctx>
 
impl<'ctx> PartialEq for DICompileUnit<'ctx>
source§fn eq(&self, other: &DICompileUnit<'ctx>) -> bool
 
fn eq(&self, other: &DICompileUnit<'ctx>) -> bool
This method tests for 
self and other values to be equal, and is used
by ==.impl<'ctx> Copy for DICompileUnit<'ctx>
impl<'ctx> Eq for DICompileUnit<'ctx>
impl<'ctx> StructuralEq for DICompileUnit<'ctx>
impl<'ctx> StructuralPartialEq for DICompileUnit<'ctx>
Auto Trait Implementations§
impl<'ctx> RefUnwindSafe for DICompileUnit<'ctx>
impl<'ctx> !Send for DICompileUnit<'ctx>
impl<'ctx> !Sync for DICompileUnit<'ctx>
impl<'ctx> Unpin for DICompileUnit<'ctx>
impl<'ctx> UnwindSafe for DICompileUnit<'ctx>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more